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https://w.atwiki.jp/mainichi-matome/pages/76.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 "Female Sexuality Evolving So Fast, Guys Can't Keep It Up"「女性の性的関心の進化が早すぎて、男が追いつけない」 拡散状況 関連ページ "Female Sexuality Evolving So Fast, Guys Can t Keep It Up" 「女性の性的関心の進化が早すぎて、男が追いつけない」 元記事(削除済み):http //mdn.mainichi.co.jp/waiwai/0308/0814tough.html 部分引用:http //blog.gerek.org/2003/09/japanese-women.php 転載:http //peepest.com/voyeursinmedia.html By Ryann Connell Staff Writer ライアン・コネル 1 About the only things to have toughened up in postwar Japan, according to Shukan Post (8/22-29), are shoes and women. 週刊ポスト(8/22-29)によれば、戦後の日本で強くなったものはただ女性と靴だけだ。 2 And nowhere is the empowerment of gals more evident than when it comes to sexual ethos as the typically demure prewar submissive woman gave way to a predatory vixen, according to Japan s top-selling weekly, which cites a poll of 300 young office workers at the country s top companies that shows nearly two-thirds have had at least more than five sex partners. 典型的な慎み深い戦前の従順な女性が、獰猛で口うるさい女狐に取って代わられたように、性的な道徳規範をみれば、少女が強くなったことは何よりも明らかだ。 トップ企業の若い事務職員300人のうち、三分の二が少なくとも5人以上のセックスパートナーを持っていると答えたという世論調査結果を日本で最も売れている週刊誌は引用している。 3 While most of the women surveyed had gone through somewhere from six to 10 men, some claimed to have bedded over 100 and not one of the respondents aged from 21 to 35 claimed to be a virgin. 調査に協力したほとんどの女性は6人から10人の男性経験があると答えた。 100人以上と寝たと言った女性も何人かいたが、21〜35歳の回答者で処女だと答えた人はいなかった。 4 Workplace romances are generally frowned upon in Japan, but nearly half the women polled had been involved with somebody at work at least once, with a stunning one in six consummating the relationship on company premises. 職場恋愛は日本では一般的に冷ややかな目で見られるが、調査された女性のうち半数近くが少なくとも一回職場の誰かと関係を持っていて、驚くべきことに6分の1は会社の敷地内で関係におよんだ。 5 "We did it one night my boyfriend was on nightshift," a 26-year-old pharmaceuticals company employee tells Shukan Post. "Things had been getting kinda boring between us and we needed a new thrill." 「私のボーイフレンドが夜勤だったある夜に、(同僚と)寝ました。」ある26歳の製薬会社社員が週刊ポストに答えた。 「二人の関係がつまらなくなってきたので、新しいスリルが必要でした。」 6 Another woman, a brokerage employee aged 28, adds "A guy from the same team seduced me one night when we d been working overtime every day for a while. He did me from behind on an emergency exit stairwell. It was refreshing!" 証券会社に勤める別の28歳の女性が言った。 「毎日一緒に残業して働いていたら、ある晩同じチームの男性から誘われました。 非常出口の階段で彼とバックでやりました。 さっぱりしました!」 7 Cheating was also a common trait among the women, with about one in three saying they had been involved in a relationship where either they or their lover were playing around on a partner. "It just happened that way with one of my bosses who had helped me with my worries," a 25-year-old foodstuffs company worker says. "We continued for two years, when the rumor of our fling started floating around the office and I quit." Sometimes, playing around can have dangerous results. "My lover s wife found out she was cheating on him and came rushing over to my house with a knife in her hand. Right from the start I d only been in it to have a little fun, so I apologized to the wife and promised I d break it off. She relaxed and gave me some money to pay me off for not seeing him again," a 30-year-old record company worker says. "I learned later that my lover comes from a really rich family. My only regret is that if I d have known at the time that he was wealthy, I would have asked the wife for a little bit more for the pay-off." 浮気もまた女性の間によくある特徴であった。 「心配を抱えていた私を助けてくれた上司の1人と、成り行きでそうなりました」と、25歳の食品会社勤務者はいう。 「私たちは二年間続きましたが、私たちの情事の噂が職場中に広まり始めたので、私はやめました」 ときどき、浮気をすることは危険な結果になりうる。 「私の愛人の妻は、彼女が彼を裏切っていることを知り、手にナイフを持ったまま私の家までやってきました。 そもそもの最初から、私はちょっとした楽しみを得たかっただけなので、私はその妻に謝罪し、別れることを約束しました。 彼女は安心して、彼に二度と会わないようにと私にいくらかの金を渡しました」と、30歳のレコード会社勤務者はいう。 「後に、私の愛人は金持ちの家の出身だということがわかりました。 私が残念に思ったのは、あのとき彼がお金持ちだと知ってさえいれば、妻にもうすこし多くの手切れ金を要求できたのに、ということだけです」 8 Gals were also interested in the less than conventional aspect of sexuality, with many expressing an interest in such activities as S M, car sex, dressing up and using adult aids, with the trend showing even stronger the more sexual partners women reported having. "My boyfriend started me on it, but I grew to enjoy it myself. I dress up in a schoolgirl uniform and love having sex while pretending to be a high schoolgirl," a 28-year-old woman working at an electronics giant says. "My dream at the moment is to go to (Tokyo teen haven) Shibuya and find a real schoolgirl who we can play with." ギャルたちはまた、セクシャリティーの伝統的な解釈にあまり関心を払わなくなってきた --- SMやカーセックス・ドレスアップ・大人の玩具を使うことなどへの興味のたくさんの表明や、報告された女性たちがセックスパートナーが多いほどより強い傾向を見せることからすると。 「最初は私のボーイフレンドが私にやらせたことなのですが、しかし私は自分自身で楽しむようになりました。 「私は女子学生の制服を着て高校生女子になりきったままセックスをすることが大好きです」と、28歳で電子工業大手で働いている女性はいう。 「現在のところの私の夢は渋谷(東京のティーンエイジャーの聖地)にいって、遊ぶ相手となる本物の女子学生を見つけることです」 9 Few showed resistance to the idea of paying for relief. "I bought a boy in (gay district) Shinjuku 2-Chome for 10,000 yen. I wanted to see what it was like to have sex with a teen-ager," a machinery equipment company employee says. 気晴らしのために金を払うという考えに抵抗できる者はほとんどいない。 「私は10000万円で新宿2丁目(ゲイの地区)で少年一人を買いました。 私はティーンエイジャーとセックスすることがいったいどのようなものかを知りたかったのです」と、機械設備会社の従業員はいう。 10 And though an overwhelming number of the women said character and looks were the most important factors they considered when selecting a suitor, a surprising one in six also claimed to choose their men depending on his talent for titillating. "You get sick of young guys, whose only blessing is their strength. If I m going to have a fling, the absolute minimum for the guy is to be a technician who knows how to please a woman," a gal working for a foreign trading company tells Shukan Post. "If he s just going to be another dirty old man, there s no reason why I should see him. Unless he s got money. If he s prepared to give me a bit of pocket money, I m willing to bear him being a dirty old man." そして、圧倒的な数の女性が、性格と見かけが求婚者を選ぶ際にもっとも重要視されるものだというにもかかわらず、驚くべき6分の1はまた、男の性的に興奮させる才能に拠って相手の男性を選ぶと主張する。 「若い男たちにはうんざりさせられます、彼らのとりえは力だけです もし私が浮気をするのなら、男に望む絶対最小値は、女性を気持ちよくする方法を知っているテクニシャンであることです」と、週刊ポストに、外国貿易会社で働いているギャルはいう。 「もし彼がまたもう一人の助平親父になろうとするのなら、私が彼と会うべき理由はありません。 彼がお金を持っていれば別です。 もし彼が私におこずかいを少しくれるつもりがあるなら、私は彼が助平親父であることに進んで耐えます。 部分引用サイトを元に、 【Daily】毎日新聞英語版がひどすぎる 2【WaiWai】 において翻訳された。 その後、転載サイトより、残りを取得し、2009/01/05(月)に翻訳された。 拡散状況 Japan Stippy 部分引用:http //www.stippy.com/japan-waiwai-archives/female-sexuality-evolving-so-fast-guys-cant-keep-it-up/ Blogger 部分引用:http //blog.gerek.org/2003/09/japanese-women.php 英語サイト 部分転載:http //www.amorouspropensities.com/archives/gender_studies/sex_japanese_women.php http //peepest.com/voyeursinmedia.html 関連ページ Blogger Japan Stippy WaiWaiの記事を転載した英語サイト:P 元記事一覧 毎日新聞英語版から配信された記事2003年
https://w.atwiki.jp/swgstring/pages/139.html
タグ stf化不要 index name value_en value_ja 2 angler The angler is a crustacean that resembles a spider, native to the jungles of Yavin IV. It eats primarily fish. アングラー(Angler)はヤヴィンIVのジャングル住むクモに似た甲殻類で、魚を主食とする。 13 blueleaf The Temple of the Blueleaf Cluster is an ancient structure found in the jungles of Yavin IV. It is reported to have a mysterious crystal housed within... ブルーリーフ寺院群は、ヤヴィンIVのジャングルで発見された太古の建造物である。中には神秘的なクリスタルがあると報告されている… 9 choku Carnivores and deadly hunters, choku are powerfully muscled creatures that run through the jungles of Yavin IV. 有能なハンターである肉食動物のチョク(Choku)は、ヤヴィンIVのジャングルを疾走する力強いクリーチャーである。 3 crystal_snake Native to Yavin IV, the mildly poisonous crystal snake has refractive scales that render it transparent to the casual eye. このヤヴィンIV原産のクリスタル・スネーク(crystal snake)は、弱い毒を持っている。さらによく反射するうろこが全身を覆っており、一見すると透明と勘違いしてしまう。 4 gackle_bat The gackle bat is a nocturnal predator native to Yavin IV. They feed primarily upon stintaril, injecting a muscle relaxant with their fangs. ガックル・バット(Gackle Bat)はヤヴィンIV原産の夜行性の捕食動物である。主食はスティンタリル・ローム(Stintaril Roam)で、牙から筋肉弛緩剤を注入する方法で捕獲する。 17 imperialoutpost Though the Rebel Alliance abandoned its Yavin headquarters after the destruction of the Death Star, the Empire has garrisoned stormtroopers here to guard against their return. They still fight skirmishes to clean up the last stubborn Rebels, but Imperial troops generally regard Yavin as punishment duty. デス・スターの破壊後、反乱同盟軍はヤヴィン司令部を放棄した。帝国軍は、彼らが戻ってくる場合に備えてここにストームトルーパー部隊を駐屯させている。部隊は頑強に抵抗を続ける反乱軍の残党との小競り合いを続けているが、帝国兵たちは概してヤヴィンへの転任を懲罰とみなしている。 18 jandodonna A Star Destroyer captain in the last days of the Old Republic, Jan Dodonna is now one of the Rebel Alliance s finest tacticians. He organized the successful assault on the Death Star, and now supervises the rearguard action covering the Alliance s retreat from Yavin. 旧共和国の末期にスター・デストロイヤーの艦長を務めていたジャン・ドドンナ(Jan Dodonna)は、反乱同盟軍で最も優れた戦術家となった。デス・スターへの襲撃を成功させた彼は、現在ヤヴィンからの撤退を支援するために後衛で作戦の監督を行っている。 1 kliknik A dangerous mantis-like creature that lives in the jungles of Yavin IV, the Klinknik are voracious carnivores. Living in large underground hives, the Kliknik report solely to their Queen who oversees every last Kliknik. Xenobiologists have yet to determine whether the Kliknik are sentient, due to the fact that none have returned from their research... クリクニク(Kliknik)は、ヤヴィンIVのジャングルに生息するカマキリに似た危険なクリーチャーであり、貪欲な肉食動物である。 地下の巨大な巣穴にすむクリクニク(Kliknik)は、全ての同胞を統括する女王に対して仕えている。 クリクニク(Kliknik)の調査に向かって戻ってきた者がいないため、宇宙生物学者は彼らが意識を有しているのか否について結論を保留している… 16 luke Known to Alliance fighters across the galaxy as a hero of the Battle of Yavin, Luke Skywalker has returned to this remote moon. He seeks lost knowledge of the ancient order of Jedi Knights -- knowledge rumored to be concealed in the mysterious Massassi Temples. ヤヴィンの戦いにおいて銀河中に名を轟かせた同盟軍の英雄、ルーク・スカイウォーカー(Luke Skywalker)は、この辺境の月へと戻っている。彼は、かつてのジェダイ騎士団に関する失われた知識を捜し求めている--その知識は、神秘的なマサッシ神殿の中に隠されていると噂される。 5 mamien This solitary creature lives on Yavin IV--it is shy and skittish, and difficult to approach. Ape-like, the mamien will walk on two legs or occasionally four. ヤヴィンIVに棲むマミエン(Mamien)というクリーチャーは単独で生活している。臆病で用心深いため、接近するのは非常に困難だ。類人猿に似た外見を持っており、時折4本足で歩くが基本的には2足歩行である。 6 mawgax The mawgax is an herbivore that flocks through the forests of Yavin IV. Their sharp beak makes them well able to defend themselves if cornered. モーガックス(Mawgax)はヤヴィンIVのどこの森でも群れている草食動物である。敵に追い詰められると、その鋭いくちばしで自らの身を守る。 14 palace_woolamander An ancient structure deep in the jungles of Yavin IV, the Palace of the Woolmander is so named because Alliance engineers who discovered the abandoned site also found a pack of woolamanders hiding within. ヤヴィンIVにあるジャングルの奥深くには、ウーラマンダー(woolamander)の宮殿と呼ばれる古代の建造物がある。同盟軍のエンジニアがこの遺跡を発見した際に、ウーラマンダー(woolamander)の群れが隠れ棲んでいたことがその名の由来である。 12 rebel_base After the Battle of Yavin, the Rebel Alliance dismantled its facilities at the Great Massassi Temple, retreating to a new, undisclosed location. However, a remnant force remains at this ancient location, fighting a rearguard action amidst the ponderous stone walls. ヤヴィンの戦いのあと、反乱同盟軍はグレート・マサッシ神殿にあった施設を自ら破壊して、新たな秘密基地へと撤退した。 しかし、このいにしえより伝わる地は堅牢な石の砦でもあり、今なお残存戦力が抵抗を続けている。 10 skreeg The skreeg are vicious humanoids that view any approach as encroachment on their territory. Despite their aggressiveness, they are herbivorous, living in small colonies throughout the forests of Yavin IV. スクリーグ(Skreeg)は獰猛なヒューマノイドであり、どのような接触も縄張りの侵害とみなす。しかしその攻撃性にもかかわらずスクリーグ(Skreeg)は草食性であり、ヤヴィンIVにある森の至る所で小さな集落を作っている。 7 spined_puc A toad-like amphibian native to Yavin IV, the spined puc is named for the spiny ridges along its back and sides. Each spine carries a powerful toxin capable of blinding the victim. スパインド・パック(Spined Puc)は、ヤヴィンIV原産のカエルに似た両生類である。その名前は、背中と体側にそう棘だらけのうねに由来する。ひとつひとつの棘には、相手の目を潰してしまうほどの強力な毒が秘められている。 8 stintaril A tree-dwelling rodent, stintaril roam in packs around Yavin IV, eating everything in their path. Their favorite food is the woolamander. 樹上で生活を送るげっ歯類のスティンタリル・ロームは、ヤヴィンIVの各地に群れで生息している。彼らは行く手にあるものを何でも食べてしまうが、中でもウーラマンダー(Woolamander)を好む。 15 tankmite Tanc mites are scavengers and carrion eaters that crawl the forest floor. The mites are covered with a rock-hard shell that protects against electricity, fire, and most physical damage. Though slow and unsteady, tanc mites can survive falls of a hundred meters or more. タンク・マイト(Tanc mite)は、地面を這い回って腐肉をあさる森の掃除屋である。彼らの体は、電気や炎、そしてほとんどの物理的ダメージから身を守る堅い殻で覆われている。そのために動きこそ鈍重だが、代わりに100メートル以上の高さから落下しても生き延びることができる。 11 whisper_bird Across Yavin IV, small flocks of the beautiful whisper bird feed on fish and weeds. They are named for their famously silent flight, and their low, sweet song. ウィスパー・バード(Whisper Bird)は、ヤヴィンIVの各所で小さな群れを作り、魚や雑草を食べて暮らしている。音も無く飛び、かすかな心地よい声で鳴くことでも有名で、それが彼らの名前の由来となっている。
https://w.atwiki.jp/touhoukashi/pages/2953.html
【登録タグ A~YA F SOUND HOLIC 地 -KUNI- 暗闇の風穴 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/touhoukashi/pages/3043.html
【登録タグ A-One G MONTAGE Green あき 厄神様の通り道 ~ Dark Road 曲 越田Rute隆人 運命のダークサイド】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/android_appdev2ch/pages/5.html
You can management and record your training by Gym DB. Gym DB will support your body making by line chart of Muscle strength(1RM), Running ability and body weight.(like gymgoal) What is 1RM? One rep maximum in weight training is the maximum amount of weight one can lift in a single repetition for a given exercise. You can know how much power-up your muscle by 1RM history. Usage**(You can know the rough usage by above snap shots) Set-up 1.Input your body weight. You can change the unit type between kg,km,km/h style and lbs,mi,mph style. This is not translation but label change. 2.Push "program" button and make training program. 3-1.Runing program Set program name. Select Time-trial(how fast) or Distance-trial(how far). Set training speed, time and distance. Time/Distance-trial which is already used for another training program cannot be changed some parameter. 3-2.Weight program Set program name. You can select some famous training machine from right side selector. Select target muscle. If you select training machine, this will be automatically set. Select right/left or both for the target muscle. Sit-up and Back-extension is self-weight training. 60% of your body weight will be added as the base load if you check the check box. Set the load weight and repeat. Over 25times cannot calculate the 1RM and 0 will be set. You can edit the program by single tap, and copy, delete by long tap on the program list. 4.Back to top page, and push "schedule" button. Add check for each day of the week. When you complete to set for all day of the week, Setup is done. Work out 1.Input your body weight for the day. You can edit the body weight within the end of the day. 2.Tap program name on the "Today s training plan" list. 3.Update the load and repeat value with actual training value and push "Record" button. There is Interval brief timer at the bottom. Please use it when you work out many sets. 4.When you record, complete stamp is added. If you record with wrong value, please modify from history. History 1.Push "History" button at the top page. You can see your training history. You can modify it by single tap, delete and display change by long tap. You can add a history from history page directly. The format is almost same as the program setup. Status 1.Push "Status" button at the top page. You can see the summary of 1RM, running ability and body weight. 2.You can see the line chart by single tap for each blocks. You can move and zoom the line chart by swipe, and change the time range from button at the bottom of the chart. Q A** Q.What is the difference between free and paid-for version? A.Free version accepts only 3 programs. Q.Is there a line chart for number of times not only 1RM? A.Gym DB is specialize for muscle strength. Number of times is not the target of this app. Q.Can I move the history data from old one to new one when I replace the smart phone? A.Auto data backup function has been implemented at Rev.23. If your smartphone corresponding the function, your data will be restored automatically to the new phone. If your phone is not corresponding model, There are some backup app which can covers app data like "Helium". Please use them. Q.There is not some muscle which I want to develop in the list. Can I add some muscle? A.Basically, the answer is no, but if there are many request, I will consider it. It would be helpful if you could use unused muscle as the substitute. Q.How does 1RM and the chart deal if I set one muscle for several programs? A.The best score is recorded. If you work out them on separate days, different results are plotted on one chart. Q.How do I change the time(or distance) after I use them one time? A.You can change them after you delete the program from program list. Indemnity** Another thing I need to clarify is that we are not responsible for any trouble and damage include data lost.
https://w.atwiki.jp/dissidia012/pages/16.html
Subtitle Restore hope for the future by crushing the gate to the Rift whence the manikins come― Each with reflections of their own, the four head for the gate in the land of discord. Movie Laguna Hmmm… Guess we go this way? Yuna No, I don’t think so. We came from over there, so we should be headed this way. Laguna Ahh, right! That’s what I meant to say. Vaan You really are hopeless, aren’t you? Laguna I’ve been called worse. Well then, shall we? Light―hm? What’s wrong? Vaan C’mon. That’s not the right way. We’ll end up going in circles listening to Laguna. Lightning We’ve got company. Tifa They’re here! ??? Tifaなんだっけ Laguna You two came all this way to catch up with us? Would I be right in guessing you’re here to send us off to dreamland? Kain Ahh. So you’ve caught wind of my plan. Tifa So you’re going to stop the manikins? Yuna Yes. We have to do something. If we don’t stop them now, there’ll be even more to fight later. Kain I trust you know that you may well meet your ends? Laguna Just as well as you do. Vaan We all want to win this thing. We’re just going about it different ways. Tifa Guess so. Well, ya know what… I’ll help too. We’re trying to do the same thing after all. Kain Then let us go. The longer we talk, the greater their numbers grow. Vaan “Us”? Meaning, you too? Kain If you fail your lives are wasted. It’s best I add to your numbers. Laguna Well, not gonna argue with that. Better to have more help than less. But still… Lightning Do what you want. conflicting Virtues Yuna What could that be? What a strange enemy. Laguna Looks like… they’re clumping together. Like a platoon? Tifa Then we have to fight as a party! I’ll go first! Vaan Aww, no fair, Tifa. I want to fight, too. Kain We don’t know when we’ll be forced to fend for ourselves again. We must be ready. Lightning True. We don’t get to choose who or where we fight. We should take turns going first. [Before party battle] Laguna A “round-robin” and “tournament”, huh? I think I get it, but I don’t get it… Lightning It’s “one-on-one” or “the strongest survives.” But that’s only a guess without trying ‘em. Laguna Yeah, you’re right! Let’s give ‘em a shot! [Talk to Kain] Kain Don’t worry about me. Summon me when you need my assistance. Movie Kain Lightning. Lightning What? Kain I will not ask your forgiveness, but I apologize. Lightning When you turn your weapon on someone, apologies don’t cut it. Kain You’re right. Lightning The others, they’re really all right? Kain Yes. Of that you can be sure. Lightning Right. If you hadn’t started tracking down the truth, I don’t think any of us would have ever made it out of here. You’ve got my thanks for that much. That’s it. Don’t expect me to forgive you for dragging other people down with you. Kain Understood. Lightning We’ve got a long, hard fight up ahead of us. If you’re coming, I wanna see you fight harder than you ever have. Kain Then you’ve nothing to fear. Field Lightning There’s an evil presence to the south― The manikins must be gathering there. Laguna Well, guess we’ve finally made it this close. Tifa It looks like we’ve come to the point of no return. Yuna Let’s go and fulfill our mission! [Laguna talks to Lightning] Lightning If I had been incapacitated like the others… I wouldn’t be here. I would have awoken in the final battle and gone forth. ― What a sick joke. I’ve had enough of having others control my destiny and sacrificing others to make it. Lightning There’s no time to “sleep.” We’re going to fight now. [Talk to Kain] Kain In hindsight, leaving the rest to our sleeping comrades may be a cruel fate. We can only send them forth with hope, even if they are to lose their memories again. We just have to believe in them now. ― I’m certain they will be successful. Kain Let us proceed, to our final battle. [Talk to Vaan] Vaan Ya know, I’ve been thinking… How old do you think Cosmos― Uh, nevermind, it’s nothing. It’s nothing… really… What I’m trying to say is… Cosmos has been fighting for a long time, right? I just started to think that she’s had to see her warriors battered and then disappear. Vaan Cosmos’ll crack a smile once the fighting’s really over, right? [Talk to Laguna] 2週目で回収 Inherited Memories Vaan I wonder how the crystal’s supposed to show it self... Yuna If we had the time to adapt to her powers, would things have been different? Laguna But how would we have adapted? I mean, maybe I’m just not cut out for it― Vaan Yeah, maybe not. Laguna You know, you really should watch your mouth. Vaan But maybe things went wrong because our minds and Cosmos’s mind became distant. Yuna Our minds became... distant? Vaan We’re too busy fighting the manikins. We’re nowhere near ready for Chaos. Laguna Hm, you’ve got a point. Now even our final objective has become about the manikins. If we can destroy the door to the Rift, the next ones can share their minds with Cosmos. So in a way, what we’re about to do is really important, and really close to the crystals. Laguna Hmmm. You’re actually making good sense, Vaan. Our enemy becomes Chaos only in the next conflict. Then we’ll share Cosmos’s will. Yuna Maybe you’re right. I would like to believe that. Laguna Well, I guess it won’t hurt anymore if we’re wrong... So maybe we should believe. なにかのGateway> ムービーの有無未確認 [Talk to Kain] Kain I have a foreboding feeling... [Pheonix Down] Vaan Take a look at that red feather. What’s it used for? Kain That’s a Phoenix Down. It revives fallen warriors. Yuna They seem to be quite rare. We should use them sparingly. [After cleared] Tifa There is another cycle, right? Kain That I do not know myself. It’s not as though I saw proof. Lightning Yet you went around knocking allies out? Kain There was hope in my actions. Not hope― but a gamble, perhaps. I took a risk to believe in a chance, rather than live as a pawn to disappear. Tifa You should have talked to us. Kain If I did, no one would be asleep and everyone would be here. Lightning I guess... you’re right about that. Kain I could only knock them out alone... Protect them from our enemies― We are only able to attack the gate thanks to all of you. Lightning We haven’t done anything yet. If you want to take a chance, we need to first stop those manikins from appearing... Field Kain Their numbers are slowly increasing... Lightning Everyone, be ready to fight at any time. Vaan Don’t sweat it, a group of this size is nothing. This should be a breeze. Yuna I’m fine as well. I can fight at any time. Laguna Hm, we’ve come a long ways, but don’t you think they’re holding back? Or maybe not... [Talk to Kain] Kain Their presence grows stronger. The gate must be near. We’ve no clue as to their true numbers, but if we fail, all hope is lost. Kain It is true that their numbers grow as we speak... [Talk to Tifa] Tifa Say, what do you think’ll happen to Chaos’s warriors? Since Cosmos’s warriors will be freed, you think the same will happen to Chaos’s? Sorry... I was just curious! We have to stay focused. Tifa It’s alright... I’m sure we’ll do just fine. Gateway of Artificial Life Lightning The presence is near. We should be close. Keep your guards up. Tifa Any advice, Kain? Kain Hm... Attack their compatriots. It might be late to mention, but keep that in mind. Tifa That’s great advice! I’ll do my best. [Moving] Yuna The KP Chance conditions have become challenging, haven’t they? Kain Break opponent within 60 seconds? Difficult, but not impossible with right tools and skills. [Talk to Kain] Kain Stay alert... The enemy nears. [After cleared] Tifa We must be getting close. Yuna You can almost feel the evil here. Vaan Manikin headquarters, huh? I wonder what it’s like inside. Tifa Someone’s sure relaxed. Vaan Well it’s not like I’m not worried. Just... You know... we’ve never been there. Tifa Well, I guess that’s something. Yuna I suppose... ??? There ya go! Tifa It doesn’t seem as scary if there’s something to look forward to. Right, Yuna? Yuna Well... I guess so. I’ll just pretend I’m looking forward to this too then. Laguna There’s not a lot to really be looking forward to now, is there? Kain This from Sir High Spirits? Laguna Ah, touché! But see, I’m trying to keep everyone positive. It’s calculated. Come on, it was just a joke! No need to glare at me. Lightning Nobody’s glaring. Kain She’s just concerned. Laguna Concerned? Oh, about all the manikins, right! Exdeath Searching for something? Continue down this path, and there will be no return for you. Tifa Great, thanks for the tip. We’ll be sure to keep that in mind. Exdeath Assuming you should survive. Golbez For the time being, you may indulge us in battle here. By the time we’re done, all will be over. Kain What? Golbez Surely you sensed something amiss? The manikins are all but gone from this place. Lightning What’s going on? Golbez The manikin horde should be arriving at its destination as we speak. Yuna Its destination? Vaan Where’s that? Kain So this is your game. Vaan What do you mean? Golbez Even a goddess could not hope to defeat such overwhelming odds. But she will have to do her best. The manikins march on Cosmos’s throne. Lightning They what? Golbez Have you forgotten? Warriors robbed of their master disappear into the darkness. A true demise, from which there can be no hope of rescue or return. Kain The rest of you go on ahead! Tifa Kain?だっけ? Vaan What about Cosmos? Kain It’s too late. Vaan Too late!? Laguna Even if we went back now we’d never make it in time. Only thing we can do is trust our last line of defense to hold. Kain There’s a limit to what one man can do. Every moment we waste is a blow against him. I’ll hold them here while you destroy the portal! If you don’t hurry, we’ll fail at even that! Yuna But... are you sure? Kain I can hold my own. When I’ve finished with them, I’ll follow behind. Lightning See ya on the other side. Come on, let’s go! Exdeath Quite the kind-hearted soul, aren’t we, Golbez? Golbez It matters little what they know now. They have no means of stopping that which is to come. Exdeath Truly? Subtitle Those who awake after their defeat find themselves without memories of the past. Those left behind can only carve what was lost deep into their own hearts... Field Tifa They’re this way! Vaan Let’s just find ‘em and end this quickly... and head back to Cosmos. Yuna Vaan... Laguna You’ve got a point there, Vaan. If that’s the case―we gotta go. Lightning Let’s go. We’re gonna destroy the portal to the Rift! [Talk to Lightning] Lightning We will close the gate to the Rift― That’s the only goal to focus on now. We can’t worry about anything else. Kain and the others are in the same boat. Worrying won’t help us now, since we can’t go back... So... I’ll believe in them― and carry on. Lightning Onwards to the gate! We’re ending this now!!! [Talk to Yuna] Yuna What we’re about to do is relevant to everyone and their futures. If I tell myself that, I feel a little at ease, even in this crisis. If our fight will save the sleeping warriors from disappearing... Then I’ll fight... No matter what. Yuna When the fighting’s over, I... I wonder if he’ll remember me... Gateway of Lost Innocence Lightning So I have to trust my back to Kain... He should make it back... safely... Recurring Tragedy Vaan Is Kain going to be alright by himself? To a Foreign World Vaan I’m... glad that I’m with all of you now. Lightning I agree... but we don’t have time for talk. We head out once we’re all ready. Laguna Alright, everyone! Check your equipment! Everything lookin’ good? Tifa Supplies are important, but a blue gateway’s close by. Training a little wouldn’t hurt. Yuna I’m prepared. Let’s go, to the gate to the Rift! [Get 1000 gil] Tifa Gil! What perfect timing! Why don’t we get something with this? Laguna Don’t go wasting it all. I’ll hold onto the gil for now. Vaan Laguna... why don’t you buy something? There’s something you want, right? Laguna Vaan... How should I say this? You’ve become a gentleman. [After battles] Tiaf Would we have gotten back all our memories if we kept fighting in this world? Lightning Yeah, if we’re to believe Kain. Not that having our memories would make a difference. Laguna Unless that’s the ticket to going back home, but that doesn’t seem to be the case, either. Lightning ―Are you getting nervous, Tifa? Tifa No, not really. I don’t remember enough of anything to make me nervous. I actually feel secure, being together with my friends. But... maybe I’m a tiny bit scared. Because you guys are my only friends―It’s just, to think that there might be more precious friends locked away... Lightning Tifa... Tifa Guys... can I call you my friends? Not just you guys, but everyone who’s sleeping, too... Laguna Come on, of course we’re friends! It makes Uncle Laguna sad to hear you ask that now. Lightning Our battles together are what I remember best. Those memories matter most to me as well. Tifa ―Thank you. What matters to me now―what I’ve missed―is the feeling that I’m not alone. So no matter how scary things might get―I know that everything will be alright. [Cleared floor 1] Vaan Say, Laguna... How did you find out about the door to the Rift, anyway? Laguna Because I have intel-gathering skills! ...Nah, one of them just flat out told me. ‘Course, I was also told to be prepared for endless battle and certain doom. Lighting Be prepared for certain doom―So are you? Laguna Hmmm... Actually, Light, don’t we have things to do before we think about that? Vaan Yeah, no use thinking about doom. We’ll just destroy the door and go home. Lightning It’s not gonna be that easy. They’re coming at us with greater numbers than we’ve ever seen. Vaan I know that. Lightning Do you? Because you’re only going to be a burden if you’re not serious. Vaan Are you going into this to lose? Is that how you beat an enemy? Lightning What? You cocky little― Laguna Hey, hey, kids. Let’s not fight each other. Please, I beg of you, for me? Lightning ―I wouldn’t call this a fight. Laguna We’re all marching forward to stop the manikins. You, me, Vaan, all of us. The best way to prepare ourselves for what’s coming up ahead is to stay united. Okay? Honestly, I wish there were an easier way to go home. I don’t wanna go diving into danger. That’s the same for everyone―but none of us has the choice of backing out now. I can’t just snooze and let the others handle the dirty work...disappearing aside. Lightning Laguna... Laguna You know...I’m hardly one to preach, but I’m sure we’ll know what to do when the time comes. ...Or so I read in a book somewhere. Vaan Oh, Laguna... A book? Floor 2 のどこか Yuna If we destroy the door to the Rift, we can restore calm here, like the other gateways――and those sleeping in the unlocked gateways can wake up and start fighting again. Lightning Those sleeping... You mean Chaos’s warriors? Tifa Yuna...maybe you should stay behind. You have people you want to protect here. Your memories are from your homeworld. You won’t forget him even if you slept. Yuna But I― Lightning You don’t have to come. If he matters to you, stay with him. Yuna No, I should― I will do what I can do. I’ll fight―so that Sir Jecht and Tidus can put an end to their duel in the future. They’ll be alright; those two are strong. I’ll believe in them, and walk my own path. Yuna This is the end of out time here. The next will be yours. I wish I could have walked together with you, but there’s no path for us to walk on yet. I’ll make your path this time. Everything’ll be okay, right, Tidus? [Cleared Floor 2] Yuna I can feel the manikins just teeming up ahead. We’re close to the door to the Rift. Vaan As soon as we break it down and get rid of all the manikins, we win for good. Lightning There you go again. When are you gonna quit being so naive? Vaan What are you picking on me for? Does the word “win” bug you that much? Lightning Yeah, when you say it like it’s nothing. Do you really have a grasp on what we’re doing here? If you’re going to waste your life, go to the next conflict! I’ll put you to sleep myself! Yuna Light! Vaan ...Heh, if you care about me that much, why don’t you just say so? Lightning What!? I don’t― Vaan Calm down. I’m only saying that we’re going to “win” after a lot of thinking, and I mean it. You’re not putting anymore to sleep. We came this far; we’re going all the way. Lightning ...Mouthy brat. So you can talk the talk. We’ll see if you can walk the walk. Come on. Vaan ‘Course, if we lose, I won’t be able to go get that girl. But I think she’ll make it fine. If I can’t go, someone else will find her. I just hope she can say what she’s feeling. Then any warrior of Cosmos would help her. Well, only the guy in the horned helmet might slay her if he finds her first. So, hang in there, T― Wait, what was her name? Tidus? No. Tifa? No... Oh, right. Terra. That’s her name. [Floor 3] Laguna Hm? Oh, what! Leg...leg cramp! Vaan You alright, Laguna? Here, grab my hand. Yuna The path’s disappeared? We can’t go back... Lightning It’s...for the best. Tifa Let’s keep going, come on! Cutscene Vaan That’s it. The door to the Rift. Yuna We made it. Now all that’s left is destroying it. I wonder if Kain and Cosmos are still alright. Laguna Don’t worry, they’re fine! We’ve gotta believe in them. They’re counting on us, ya know. Vaan Well, let’s do this. Lightning Wait. ??? At last you’ve reached the end of the line. Lightning Step aside. Kefka “Step aside,” she says. Do we look like sidesteppers? Your little game ends here, kids. Vaan What are you, crazy? All we have to do is go through you. Ultimecia Through us, and through the new manikins preparing to emerge at this very moment? You believe you can defeat us all? Tifa We’ll do fine. Just stay out of my business. The Emperor Ahh... The vitality of youth! Let us see how long it takes to bring that to heel. Yuna This time, there’s no getting away. Cloud of Darkness You came. Laguna Yeah. Can’t stay, though... Got plans up ahead. Garland There is nothing ahead that will change your situation. The only thing that awaits you is your inevitable doom. Lightning So, what’s your point? You can spout threats all day, we’re not turning back now! VS Kefka Kefka Whaddaya say ya give me back that thing of mine you borrowed? Vaan Why don’t you try and take it? VS Ultimecia Ultimecia Throwing away a life once spared... Tifa Who said I was? VS The Emperor The Emperor I look forward to seeing this tragedy unfold. Yuna This is my story. It has a happy ending! VS Cloud of Darkness Cloud of Darkness You’ve chosen death. Now, let us see it! Laguna Sure. I got your death right here. VS Garland Garland I will grant you true and utter annihilation. Lightning Bring it on! I don’t need a second chance! Movie Garland Are you still trying to win? Lightning You want me to finish you off, just say the word. Garland I think you should be having this conversation with the manikins. ??? We’re leaving. Forget the puppets, they’re expendable. This is farewell, warriors of Cosmos. The manikins will keep you company until the sky falls upon your heads. Tifa Things still look pretty rough for us, huh? Lightning I’m sure you all understand our ...situation. We came here to destroy the portal that connects this world to the Rift. It’s the last thing left for us to do. But once we charge into the middle of those manikins, there’s no coming back. Yuna But there’s no other way. I’ve come to accept that. Vaan Yeah. I think I’m just gonna have to accept it as well. If that’s what it takes to win. Tifa It’ll give us a chance the next time around. Lightning I was the one who wanted to fight until the end. I dragged you all into this. I’m sorry. Tifa Light... Laguna Wait, wait, wait, wait, wait, wait? Did I just sneak another glimpse of Lightning’s softer side? Lightning Laguna... Laguna We all knew how this would end from the start. No one here was stupid enough to expect otherwise. Vaan Actually, this is all news to me. Laguna Okay, maybe one of us... Vaan Hey, I thought it might come to this. But even then, I still stuck with you. Yuna Nothing we do here will be in vain. Our efforts will save someone in the next battle. Tifa Too late for doubts. And nobody blames you. We’re already involved in this. Lightning Guys... Laguna Alrighty then. Let’s do it! Tifa Okay! Yuna Ready! Vaan Count me in! Lightning Kain! Are you hurt!? Kain It’s nothing. I can still stand. Come, let us see this thing done. Heh, I told you I’m fine. It’s not over yet...not by a long shot. Lightning Right. Kain When the next battle begins, we will surely be on the road to victory. Forget the past. Do not torment yourself with looking back. Now is the time, Lightning. I am at your side. We must face forward. Lightning Face forward. We can’t go back. WOL They have come. Cosmos. At this moment, I can but lead you towards certain defeat. You wished for victory. You wished for an end to this conflict. As things stand, I regret there is nothing more I can do. Cosmos It is I who should have done more. I wanted... I wanted to save you all from this nightmare. WOL Your divine power exists to protect this world. If you wasted it on your servants, and allowed the world to fall, what purpose would that serve? We are warriors―the chosen few who were summoned to this land to secure victory for the goddess of harmony. Cosmos. There will come a future in which that victory shall be won. And so I ask you believe in that future. Stand by your heroes as they look to the next battle. Though I once fought in the name of light, that honor may now be lost to me. However... The light I hold within my breast, never once has it flickered of faded. This I swear I shall do my utmost to protect you until the very end. Cosmos I cannot― WOL Cosmos. Though I cannot join you in future battles, I pray you forgive me. WOL Cosmos! Subtitles The stability of this world is ensured by the goddess of harmony. Her divine power flows outwards in an endless stream―a soothing current to suppress the violent and destructive energy of the god of discord. But in this battle, the long-standing rules were shattered. In defiance of fate, the goddess of harmony chose to divert her power from its eternal task. She sought to protect the lives of her chosen heroes, and invited her own demise. As a result of this act, the energies of chaos were set free to rage, unrestrained. The very fabric the world was irrevocably unspun. Barely a fragment of this reality emerged from the destruction. But still the dragon performed its purifying ritual, setting the stage for the conflict to begin anew. With even the memories of their fallen companions scoured away, the warriors are restored to life alongside the goddess of harmony. Once again, the heroes of Cosmos step forth, and fight to seize victory.
https://w.atwiki.jp/ohmichi_linux/pages/25.html
mediatomb不具合 Linux 上で DNLA サーバを起動する。 PS3 をクライアントにするので DLNAサーバとして Mediatomb を選択した。(実績があるため) rpm によるインストール(現在(2011/3/24)、サムネイルには非対応) Mediatomb は yum でインストール可能。 # yum install mediatomb /etc/mediatomb.confを修正 - MT_INTERFACE="NOT_SET" + MT_INTERFACE="eth0" service mediatomb start - service mediatomb stop で xml 形式の設定ファイルを作る。 設定ファイルを適切に修正する。 - protocolInfo extend="no"/ + protocolInfo extend="yes"/ http //localhost 50500/ にアクセスし、データ用ディレクトリなどの設定を行う。 iptables でtcp 50500 と udp 1900 の INPUT を許可する。 sony HDR-CX170 の動画ファイル(MTSファイル)を取り扱えるように以下の行を追加する。 /etc/mediatomb/config.xml map from="mts" to="video/avc"/ mediatomb サービス再起動後、PS3 で接続確認する。 ソースコードからインストール(サムネイルに対応) 動画のサムネイル表示するために ffmpegthumbmailer をインストールする。 なお、PS3 の HDD に直接データを入れる場合は動画のサムネイルを表示できるが、 ffmpegthumbmailer の場合は静止画のサムネイルになる。 gcc, gcc-c++, libtool, libjpeg-devel, libjs-devel, libexif-devel, taglib-devel, libmp4v2-devel, lastfmlib-devel を yum でインストールする。 ffmpeg, ffmpeg-devel を以下の手順で yum でインストールする。 http //blog.santalinux.net/?p=291 export CFLAGS="-lstdc++" を実行後、./configure; make を実行する。 root ユーザで make install サムネイルファイル(out.jpg)が作れることを確認する /usr/local/bin/ffmpegthumbnailer -i /var/data/video/201004/00000.MTS -o out.jpg -t 1 mediatomb-0.12.1 をソースコードからビルドする。 expat-devel, sqlite-devel を yum でインストールする。 ./configure を実行した結果、サマリが以下のようになることを確認する。 ffmpeg yes ffmpegthumbnailer yes make; make install を実行する。 cp config/mediatomb-conf-fedora /etc/mediatomb.conf /etc/mediatomb.conf を編集する。 -MT_INTERFACE="NOT_SET" +MT_INTERFACE="eth0" cp scripts/mediatomb-service-fedora /etc/init.d/mediatomb chmod 755 /etc/init.d/mediatomb /etc/init.d/mediatomb を編集する。 - [ -f /usr/bin/mediatomb ] || exit 0 + [ -f /usr/local/bin/mediatomb ] || exit 0 service mediatomb start PS3 でアクセスする。 サムネイル設定(/etc/mediatomb/config.xml) ffmpegthumbnailer enabled="yes" サムネイル機能を有効にする。 http //mediatomb.cc/pages/documentation の note にはサムネイルのキャッシュ機能は、次期開発項目に上がっている。 mediatomb キャッシュ機能開発 thumbnail-size 128 /thumbnail-size サムネイル画像の解像度を設定する。128 の場合、128 * 128 になる。 多くの DLNA デバイスがサポートしていないため、160 を超えるべきではない。 PS3 で確認したところ、161 以上を設定するとサムネイル表示されなかった。 seek-percentage 5 /seek-percentage サムネイル画像にする画像の位置をパーセントで指定する。 filmstrip-overlay yes /filmstrip-overlay Creates a filmstrip like border around the image, turn this option off if you want pure images. image-quality 8 image-quality Sets the image quality of the generated thumbnails. 0 から 10 までの値が設定可能。数値が大きいほうが画質がよい。 dvdiso 対応 yum で libdvdnav、libdvdnav-devel、libdvdread をインストールする。 configure.ac の以下のコメントをはずす。 MT_CHECK_OPTIONAL_PACKAGE_CFG([libdvdnav], [enable], [compile with libdvdnav support for extended DVD image parsing], [dvdnav-config], [dvdnav/dvdnav.h], [dvdnav], [dvdnav_get_audio_attr], []) autoreconf -i を実行する。 ./configure --enable-libdvdnav を実行する。 In file included from ../src/content_manager.h 49, from ../src/autoscan.cc 38 ../src/scripting/dvd_image_import_script.h 58 error CMTask was not declared in this scope ../src/scripting/dvd_image_import_script.h 58 error template argument 1 is invalid CMTask の行をコメントアウトして、再make make install 以下の設定を /etc/mediatomb/config.xml に追加する。 map from="iso" to="application/x-iso9660"/ PS3 でisoイメージを表示できるようになったが、実際に再生しようとすると mediatomb プロセスが落ちる。 CoLinux + mediatomb 現在(2011/05/21)、CoLinux は Fedora10 までしか root FS が 提供されていない。また、ffmpeg の RPM は Fedora12 以降のもののみ 提供されている。 よって、CoLinux にそのまま適用できる RPM が存在しない。 この問題に対するアプローチは2つ。 1. Fedora12 以降の root FS を作成する。 2. ソースからインストールする。 1. の方が楽しそうだが、まずは簡単そうな 2. からやってみる。 ffmpeg のインストール faac-1.28.tar.gz sh bootstrap ./configure make make install faad2-2.7.tar.gz sh bootstrap ./configure make make install amrnb-7.0.0.2.tar.tar ./configure make make install amrwb-7.0.0.4.tar.tar ./configure make make install a52dec-0.7.4.tar.gz ./configure make make install lame-3.98.4.tar.gz ./configure make make install ffmpeg-0.7-rc1.tar.gz yum install yasm ./configure --enable-libmp3lame --enable-gpl --enable-nonfree --enable-shared make make install configureで--enable-sharedをつけないとsoライブラリが作られない。 export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig LDFLAGS=-L/usr/local/lib CPPFLAGS=-I/usr/local/include ./configure make make install
https://w.atwiki.jp/shintarot/pages/9.html
There was a long wash stand just before the athletic ground. It, seen from above, looks like a house centipede that has many symmetrical faucets instead of legs. At about six or seven, the members of soccer club often went there to wash their legs. He put the scuffs on the back of the house centipede, turned a faucet upwards to drink water. Then, when the gymnasium came into view, it struck him that he had left the scuffs on the back of house centipede. He was to go back toward the house centipede when a scuff floated up straight. The heel drew a circle around the tiptoe. The report of a machine gun continued while the scuff was rotating, then ceased. The scuff fell feebly. The sea shaking shone in broad daylight. The warmth of the sands covered Hikari s whole body. What’s your name? The cheerful man of a stand smiled at the girl, handing her an ice cream. The girl looked up at him with her vague face while a voice came from the side, He asks your name. Just respond, My name is… . Encouraged by her mother, the girl responded to him, My name is Kazuko. Oh, Kazuo. The man with his larger smile replaced a boy s name with her name. Looking at T-shirt and shorts she was putting on, he mistook her for a boy probably. The smiling face of the girl proved that she was satisfied for some reason. Hikari wished to feel nostalgic for the days of her girlhood. However, she had no memory. A hook-shaped wooden pier emerged. It broadened at its corner. The satellite photograph of the murder scene on Google Earth shocked millions of people who felt an urge to inspect it. The man has been felled. Blood has spread beside him. The other seemed to look down at the man and to stand aghast. Local police expressed its view in great tumult, It s not a murder. It s a dog. It became clear that the shadow in the satellite photograph who seemed to be looking down at the man was a dog nuzzling up against its owner. A golden retriever which enjoyed swimming for a while jumped at owner on the pier. The dog shook body to remove water. Surprised at too much water splash, owner fell down to the ground. Water caused blackish browning of the floor slabs. It made people mistake it for blood. It was the circumstances. She was wondering what was the matter. Although the light brown building on a hill came in sight, the way to it was not easily found. She should not be late for appointment that is to be made once a month. She ran up the slope overgrown with short grass. PREV / NEXT Waterfall 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9
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